A guided experience to explore Plant-based living.
Overview

Plant-based Joy! is more than an exhibit. Rather, it's a market, cooking, and dining experience that explores the limitless health and environmental benefits to plant-based eating! Visitors select a dish, pick the ingredients by hand, cook with an on-site plant-based chef, and converse with friends at the dining table.

00. Project Brief
01. Research and Mind Mapping
02. Ideation & Prototyping
03. Development of Digital/Physical models & Branding
04. Demo




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00. Project Brief 

Create a temporary exhibition featuring an artist or issue currently on exhibit at one of the three museums. They want to use digital technology to enhance the visitor’s experience in ways they are not currently doing. Consider how technology can augment content, increase learning and/or make the museum experience more interactive.


Through this project brief, I decided to select the Anthropocene Exhibit at the Carnegie Museum of Natural History with a focus on sustainable eating. 
01. Research and Mind Mapping
When I started to focus on plant-based eating, I considered multiple approaches I could take. I questioned if I should curate the space with traditional methods of images and large amounts of text or, I could do something that might push the boundaries of what I perceive as a museum space today. I was greatly inspired by this presentation, "John Ryan and Eric Mika: Space, the Final Frontier: Designing Interactions Beyond the Screen"
https://vimeo.com/207876651​​​​​​​
Thinking beyond the eating but the lifestyle of going Plant-based 
02. Ideation & Prototyping
Ideating and prototyping in both physical and digital contexts was integral in the development of Plant-based Joy! As the outcome is a physical space, different methods of prototyping lended different ways to understand scale and the system in which interactions would carry out.
Sketching and Digital Floor Plans
Scale mode (1': 1/2")
My desired use of a kitchen, produce tables, and dining tables were of significant size, I wanted to get a sense of scale before making a final model. So, I decided to create a white model. A white model is a mockup technique to understand scale without considering color and contrast for a strict focus on proportions and navigability.
03. Development of Digital/Physical models & Branding
Cooking with a smile:
The logo incorporates the three experiences in the exhibit (discover, cook, and enjoy!) I placed the two utensils on opposite sides to mimic that of a dinner set and also lend the opportunity for a smile! 

Implementation of the Branding Identify: 
The logo is used as the foundation to create continuity throughout the entire experience. From the logo, the knife, carrot, and spoon are used to create patterns but also more importantly serve as an indicator of progress throughout the exhibit. 
Creating digital model on SketchUp:
The photo's below represent my process in translating my digital/physical prototypes to a rendered model. Using SketchUp was crucial for me to make specific measurements and create customized interior structures. 
Physical Model:

Extending this project to a personal project: 

As a person who lives a Plant-based lifestyle, I found myself enjoying this project more overtime. However due to the time restraints of this project, I wasn't able to fulfill my desired completion of this project. So, I decided to continue this project on to further refine it and also learn new programs like V-Ray (a rendering software.)

The process images below are photos post-project . They depict my evaluation of the way light serves as a navigation element and the creation of different moods.  
Finding the sweet spot of blending technology and human based interaction: 

From dinner with family, first-dates, to baking with friends, food is a fundamental pillar to human interaction. When tasked with using technology to uplift the experience, I wanted to let both human-based and technological interaction shine equally. 


05. Demo

Flow of visitors experience

Entrance and Welcome:

Visitors are greeted and select a meal they desire to cook. Attendants provide a recipe card that contains the list of ingredients to be gathered
Discover!

Visitors collect ingredients for one out of the four plant-based dishes. The attendant at the entrance desk will guide visitors with any questions.
Digital interaction & Waiting Queue:

To inform visitors on the environmental benefits of plant-based eating, projection mapping and NFC technology are used. When visitors select their meal, the paper recipe has an integrated NFC chip that contains data about the meal. Once the visitor gathers all ingredients, they wait in the queue that also serves the technological component to the exhibit. 
Cook!

After visitors wait in the interactive queue line, they are paired with one out of two on-site chefs to cook their dish. Through this, visitors  are able to ask questions and have fun cooking!

Visitors are paired with an on-site chef

A compost and used dishes section is placed on the right-hand side of this image.

Enjoy!

Once visitors cook their meals, bon appétit! Visitors can converse and eat at a communal dining table. *Scheduled time slots would be used to limit backlog at the queue and kitchen spaces.

Instagram Integration:​​​​​​​
To consider the aspect of memorability, the formation of a 4:5 ratio wall surfaced in front of the communal table seen above. Making this space social media-friendly was something I wanted to achieve. The wall is sized as 8' by 10'…the ratio size Instagram uses for posts serving as a perfect frame.
Reflections: 

Finding the sweet spot of blending technology and human based interaction: 
From dinner with family, first-dates, to baking with friends, food is a fundamental pillar to human interaction. When tasked with using technology to uplift the experience, I wanted to let both human-based and technological interaction shine equally. 

• Personal environmental implications understood by interactive projection mapping
• A community developed by human interaction by chefs and visitors 

Thinking beyond the space...What goes beyond this experience?
My goal for this museum is to create a lasting impression on visitors to consider plant-based eating. To achieve this, I wanted to provide experiences that were both memorable and impactful like the Instagram friendly Enjoy table and the new knowledge of plant-based dishes. 

Personal workflows in environments based designs:
As this is my first take on designing for physical spaces, I grew into my methods of conceiving physical spaces. I found that working in physical models first to understand the flow and then going digital to get into the nitty-gritty technical specifications was essential to create a well-proportioned space.

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